FISHEE Mobile Fishing Game
FISHEE is a mobile fishing game on Solana. It is not only about casting a line. The current game combines PIER fishing, SHELL economy, Bank conversion, Shell Flip, raffles, fish trading, profile cosmetics, global chat, paid running text, and $FISHEE holder utility.
Tagline
Recommended tagline:
Mobile fishing on Solana: catch fish, play mini-games, and build with $FISHEE.
Shorter version:
Mobile fishing on Solana. Catch, play, and build with $FISHEE.
Game Areas
| Area | Status | Purpose |
|---|---|---|
| Play | Live | Swipe between PIER, Casino, Raffle, Moon Mode, and Devnet Phase |
| PIER | Live | Single-player fishing with SHELL, energy, fish resources, and crafted bait |
| Bank | Live | Convert $FISHEE into SHELL and sell SHELL back when liquidity is enabled |
| Collections | Live | View caught fish and craft bait from fish resources |
| Shop | Live | Buy profile items, equip backgrounds, and buy listed fish |
| Casino | Live if enabled | Shell Flip mini-game using SHELL |
| Raffle Hall | Live if enabled | Separate SHELL and FISHEE raffle rounds |
| Global Chat | Live | Chat access for wallets holding at least 1 $FISHEE |
| Daily Lucky Holder | Planned/live when enabled | Daily holder draw funded by $FISHEE revenue split |
| Running Text Ads | Live if enabled | Pay $FISHEE to display a message on FISHEE and Pump.fun livestream |
Currencies
| Currency | Type | Used for |
|---|---|---|
$FISHEE | Solana mainnet token | Bank conversion, FISHEE raffle, paid running text, Lucky Holder revenue, future ownership features |
SHELL | Off-chain game balance | PIER casts, bait crafting, Shell Flip, SHELL raffle, fish purchases |
SHELL is not a blockchain token. It is tracked by the FISHEE backend ledger so the mobile game can stay fast and simple.
Bank
The Bank lets players buy SHELL with $FISHEE.
| Item | Current default |
|---|---|
| Base buy rate | 100 FISHEE = 1 SHELL |
| Bank buy fee | 2% |
| Sell-back fee | 1% in FISHEE |
Example buy:
Player deposits 100,000 FISHEE
Base value is 1,000 SHELL
After 2% fee, player receives 980 SHELL
Bank sell-back is backup liquidity. It can be enabled or paused depending on available Bank Treasury liquidity.
Flexible SHELL rates are planned for a later update after FISHEE:SHELL liquidity becomes more stable.
PIER Fishing
PIER is the main fishing mode in the mobile game.
PIER uses:
| Item | Current default |
|---|---|
| Max energy | 250 |
| Passive energy recharge | 1 energy every 120 seconds |
| Basic cast cost | 10 SHELL + 12 energy |
| Crafted bait cast energy cost | 8 energy |
| Normal fish storage cap | 50 fish |
Players use the cast/reel flow from the original FISHEE game:
- Choose a bait target.
- Tap cast.
- Wait for a bite.
- Hold during the reel timing window.
- Reveal the catch.
Fish Utility
Fish are resources, not just collectibles.
Fish can be used to:
- restore energy
- craft bait
- list for sale in the Shop for SHELL
- support future collection and property systems
Legendary fish do not count against normal fish storage.
Bait Crafting
The Shop does not sell bait in the first mobile release. Players craft bait from fish plus SHELL in the Collections tab.
| Crafted Bait | Required Fish | SHELL Cost | Charges |
|---|---|---|---|
| Ripple Bait | 3 small fish | 50 SHELL | 5 casts |
| Silver Ripple Bait | 2 medium fish | 150 SHELL | 8 casts |
| Golden Lily Bait | 2 large fish | 500 SHELL | 10 casts |
| Deep Lake Bait | 1 legendary fish | 1,000 SHELL | 15 casts |
Crafted bait gives players more ways to use fish, which helps create demand for fish listed by other players.
Fish Market in Shop
Players can list fish for sale in the Shop.
Rules:
- Sellers choose a SHELL price.
- Buyers pay SHELL.
- Sellers receive SHELL minus market fee.
- Current fish market fee is 3% SHELL.
- Players can cancel their own listings.
This creates the basic play-to-earn loop:
Catch fish -> list fish -> another player buys with SHELL -> seller earns SHELL
Casino: Shell Flip
Shell Flip is a SHELL-only mini-game.
Players choose the shell outcome:
| Side | Meaning |
|---|---|
| Upside | Shell lands upside |
| Downside | Shell lands downside |
Current defaults:
| Item | Value |
|---|---|
| Minimum wager | 10 SHELL |
| Maximum wager | 500 SHELL |
| Win chance | 40% |
| Winning payout | 1.90x total payout |
The Casino does not use $FISHEE wagers in V1.
Raffle Hall
Raffle Hall has two separate raffle currencies.
| Raffle | Ticket Price | Tickets Per Round | Winner Payout | Fee |
|---|---|---|---|---|
| SHELL Raffle | 1,000 SHELL | 100 | 95,000 SHELL | 5,000 SHELL |
| FISHEE Raffle | 10,000 FISHEE | 100 | 950,000 FISHEE | 50,000 FISHEE |
Rules:
- Players can buy multiple tickets.
- Players cannot buy 0 tickets.
- A round resolves when all 100 tickets are sold.
- One winner receives the pot minus the 5% fee.
- Winners claim rewards in-game.
SHELL raffle is off-chain. FISHEE raffle uses Solana transaction flow when enabled.
Profile, Cosmetics, and Global Chat
Players can set one username from the Profile tab.
Username rules:
- can only be set once
- no spaces
- must pass reserved/prohibited word checks
If a player has no username, Global Chat shows a shortened wallet address such as:
ABCD...1234
To send Global Chat messages, a wallet must hold at least 1 $FISHEE.
Profile pictures and backgrounds can be equipped from Shop/Profile systems. Some profile pictures cost SHELL, while backgrounds are currently free.
Running Text Ads
Players can pay $FISHEE to display a custom message on:
- the FISHEE home screen
- the FISHEE Pump.fun livestream
Current pricing:
| Duration | Price |
|---|---|
| 3 hours | 10,000 FISHEE |
| 6 hours | 20,000 FISHEE |
| 12 hours | 40,000 FISHEE |
| 24 hours | 80,000 FISHEE |
Running text revenue is treated as $FISHEE platform revenue.
Daily Lucky Holder and Revenue Split
FISHEE is designed so $FISHEE platform revenue is split:
| Destination | Share |
|---|---|
| Burn | 50% |
| Daily Lucky Holder pool | 50% |
Daily Lucky Holder concept:
- no registration required
- no staking required
- no claim required when automatic payout is enabled
- hold
$FISHEEto receive tickets - every 1,000,000
$FISHEE= 1 ticket - tickets count in whole multiples
Examples:
| Holding | Tickets |
|---|---|
| 900,000 FISHEE | 0 |
| 1,900,000 FISHEE | 1 |
| 9,500,000 FISHEE | 9 |
| 10,200,000 FISHEE | 10 |
The system is intended to reward holders from platform activity without requiring them to connect, sign, or claim.
Game Mode Portals
The mobile game also links to other FISHEE modes:
| Mode | Link | Purpose |
|---|---|---|
| Devnet Phase | fishee.fun/play | Original devnet testing mode with rods, bait, Task Points, and devnet SOL |
| Moon Mode | moon.fishee.fun | Mainnet event mode with Pearls, SOL reward chances, leaderboard pool, and burn support |
| Prediction Battle | Coming soon | Jack and Zoe battle on the same pier while players predict who catches more fish |
Important Notes
- SHELL is an internal game balance, not a token.
$FISHEEis a Solana mainnet token and has market risk.- Casino and raffle games can lose balance.
- Rewards, fees, rates, game modes, and mechanics may change.
- Nothing in FISHEE guarantees profit, token appreciation, raffle winnings, casino winnings, SOL rewards, or future payouts.